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Elbereth
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Post subject: Upcoming Battle vs Jayz Posted: Thu Nov 20, 2008 12:58 pm |
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| The Short One |
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Joined: Wed Nov 07, 2007 1:13 am Posts: 255 Location: Delft, Netherlands
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Next week saturday I'll be facing a fellow glader in battle: Jayz. The point limit has been set at 2250 and I will be using my newly created Daemon army.  As a preliminary post, I thought it would be nice to post both army lists before the battle and then use the thread for a more detailed BR.
I have decided to leave the big beasties at home and concentrate on a more balanced army (if that is at all possible for daemons), so no bloodthirsters or lords of change or nasty daemon princes for that matter. No special characters, just plain old boring heralds to lead my minions. The army general will be my herald of khorne - Metal Mouth. His key strategic advisor is Bird Beak, while his banner carrier is Nasty Nagger. For evening entertainment he employs the services of Seductive Slut.
If you are wondering about the strange unit sizes I have come up with, they have to do with the chosen numbers of chaos, each unit being a multiple of their respective chosen number.
My army will consist of the following:
Characters
Herald of Khorne ( Metal Mouth), the General
Herald of Tzeentch ( Bird Beak)
Herald of Nurgle ( Nasty Nagger), the BSB
Herald of Slaanesh ( Seductive Slut)
Core
16 Bloodletters + FC, led by Metal Mouth
18 Horrors + FC, led by Bird Beak
14 Plaguebearers + FC, led by Nasty Nagger
12 Daemonettes + FC, led by Seductive Slut
Special
5 Flesh Hounds
5 Flesh Hounds
Rare
Fiend
3 Flamers
I don't know whether I'll have all the models painted for next week, but I then again I have heard that chaos black is all the rage in daemon armies nowadays
Any idea what you'll be taking jayz? Could you let me know in advance so I can pack accordingly?
_________________ "Speed has never killed anyone. Suddenly becoming stationary, that's what gets you, that's the killer"
J.C.
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Jayz
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Post subject: Posted: Thu Nov 20, 2008 1:16 pm |
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| Asrai |
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Joined: Thu Nov 06, 2008 3:50 pm Posts: 69 Location: Delft, The Netherlands
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I'll start making a list soon when it's Done I'll post it! hope I can do well in my first real 2250 battle  should be fun to make such a big list for a change. and a Lord option is awesome  all though due to my major lack in experience coming up with a good lord choise tends to be hard
Like the list btw it's fluffy and by means of Deamons pretty soft I think should be a lot of fun
Cheers Jayz
_________________ Starting Wood Elves:
geting in touch with nature turned out to be pretty cool!!!
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Jayz
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Post subject: Posted: Sat Nov 22, 2008 1:09 am |
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| Asrai |
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Joined: Thu Nov 06, 2008 3:50 pm Posts: 69 Location: Delft, The Netherlands
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mike could you mail or PM me the list of models you ahve I seems to have lost that PM you send me somehow.
Cheers Jayz
_________________ Starting Wood Elves:
geting in touch with nature turned out to be pretty cool!!!
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Jayz
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Post subject: Posted: Sat Nov 22, 2008 1:10 am |
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| Asrai |
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Joined: Thu Nov 06, 2008 3:50 pm Posts: 69 Location: Delft, The Netherlands
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Oh nvm found the PM  will make a list tomorow and hope it works
Cheers Jayz
_________________ Starting Wood Elves:
geting in touch with nature turned out to be pretty cool!!!
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Jayz
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Post subject: Posted: Sun Nov 23, 2008 1:46 pm |
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| Asrai |
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Joined: Thu Nov 06, 2008 3:50 pm Posts: 69 Location: Delft, The Netherlands
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Ok guys here is my list it's my first ever 2250 list and I have to use the models Elbereth and I combined have.
so here goes
Lord:
Hige Born noble on eagle
Hero's:
Spellsinger
Spellsinger
Core:
8 dryads
8 dryads
8 dryads
5 Gr + Music
5 Gr + Music
10 GG + music
10 GG
Special:
8 WD + FC
5 WR + FC
3 WHR
Rare:
Treeman
Great Eagle
with all the items this ads up to 2250
so Elbereth guess you know what to take allong I guess, I'll take my 8 dryads with me to get the 24 I need. btw if you have a spellsinger with a staff I would apreciate if you could take it allong for the WYIWYG. Oh how much horrors do you need you have 6 yourself? since I only have 10
Cheers Jayz
_________________ Starting Wood Elves:
geting in touch with nature turned out to be pretty cool!!!
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Elbereth
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Post subject: Posted: Mon Nov 24, 2008 9:59 am |
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| The Short One |
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Joined: Wed Nov 07, 2007 1:13 am Posts: 255 Location: Delft, Netherlands
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I've got a spellsinger with staff and one with a sphere, so no worries there. I have 10 horrors myself and will need an additional 8 with a model proxy of a herald of tzeentch. (Unless I can do some conversion work soon)...
Nice list you have come up with! I can't wait to see what type of tricks you'll have up your sleeve!
BTW, I noticed that you have no waywatchers! They might be worth taking for their killing blow ability... They can do some nice damage vs flamers and hounds who have T4 and W2 each. I don't want to tell you what to take, but apparently hounds and flamers are some of the nastiest units daemons have and WW are one of WE's best counters to them.
_________________ "Speed has never killed anyone. Suddenly becoming stationary, that's what gets you, that's the killer"
J.C.
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Jayz
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Post subject: Posted: Mon Nov 24, 2008 10:39 am |
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| Asrai |
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Joined: Thu Nov 06, 2008 3:50 pm Posts: 69 Location: Delft, The Netherlands
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Damm you now I need to rethink the list again -.-. flamers aren't that bad 18"range shooting is easy to counter I think. but yeah KB on the hounds might be usefull. maybe I'll drop the treeman for the waywatchers. aargh now I need to rething every thing again
Btw I have a tzeetnch sorcerer model aswell I can assemble it and take it with me it's not painted but att least it's the correct model.
Cheers Jayz
_________________ Starting Wood Elves:
geting in touch with nature turned out to be pretty cool!!!
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Elbereth
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Post subject: Posted: Mon Nov 24, 2008 10:43 am |
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| The Short One |
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Joined: Wed Nov 07, 2007 1:13 am Posts: 255 Location: Delft, Netherlands
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Sounds great. I would definitely keep the treeman though, he can really bring the pain and stand his ground.
_________________ "Speed has never killed anyone. Suddenly becoming stationary, that's what gets you, that's the killer"
J.C.
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Jayz
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Post subject: Posted: Mon Nov 24, 2008 10:48 am |
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| Asrai |
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Joined: Thu Nov 06, 2008 3:50 pm Posts: 69 Location: Delft, The Netherlands
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hmm list with waywatchers and no treeman
Lord:
Hige Born noble on eagle
Hero's:
Spellsinger
Spellsinger
branchwraith
Core:
8 dryads
8 dryads
8 dryads
5 Gr + Music
5 Gr + Music
10 GG + music
10 GG
Special:
8 WD + FC
5 WR + FC
3 WHR
Rare:
7 waywatchers
Great Eagle
_________________ Starting Wood Elves:
geting in touch with nature turned out to be pretty cool!!!
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Elhänn
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Post subject: Posted: Mon Nov 24, 2008 1:57 pm |
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| The Poplar Sentinel |
Joined: Sun Dec 02, 2007 12:12 am Posts: 212 Location: Where the sun shines and people laugh
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Just so you know, if there's no report of this game, someone is going to be angry.
Enough with the army lists, go play the game you two!
_________________ ~ Unbowed, unbent, unbroken ~
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Jayz
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Post subject: Posted: Mon Nov 24, 2008 2:03 pm |
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| Asrai |
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Joined: Thu Nov 06, 2008 3:50 pm Posts: 69 Location: Delft, The Netherlands
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hahahaha Elhänn, we will be batteling it out this saturday so we should have a battle report on here around this weekend or early next week  . Let's just hope the battle will last more then 2 turns so it's worth writng a report that says more then the following:
"Jayz got hammered by the deamons by turn 2, his uther lack of experience made or the fastest 2250 pts game in history!"
Cheers Jayz
_________________ Starting Wood Elves:
geting in touch with nature turned out to be pretty cool!!!
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Jayz
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Post subject: Posted: Wed Nov 26, 2008 10:17 pm |
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| Asrai |
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Joined: Thu Nov 06, 2008 3:50 pm Posts: 69 Location: Delft, The Netherlands
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ok last suggestion for a list
Lord:
Hige Born noble on eagle
Hero's:
Spellsinger
Spellsinger
Core:
8 dryads
8 dryads
5 Gr + Music
5 Gr + Music
10 GG + music
10 GG
Special:
8 WD + FC
5 WR + FC
3 WHR
Rare:
Treeman
7 waywatchers
_________________ Starting Wood Elves:
geting in touch with nature turned out to be pretty cool!!!
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Eglardion
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Post subject: Posted: Thu Nov 27, 2008 3:23 pm |
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| Asrai |
Joined: Sun Dec 02, 2007 1:04 pm Posts: 432
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Its a solid list, but I I would probably change the warhawk riders for something else. I guess you dont want to say your magic items, so I cant be sure what to add. I would probably take wardancers or drop something and get even more wild riders. If you would get the wardancers you could buy one more wild rider to your unit.
_________________ From green to red our days pass by
waiting for a sign to tell us why
are we dancing all alone
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Jayz
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Post subject: Posted: Thu Nov 27, 2008 3:45 pm |
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| Asrai |
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Joined: Thu Nov 06, 2008 3:50 pm Posts: 69 Location: Delft, The Netherlands
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well the problem is that I have to make a list with the models Elbereth has so not free to choose what I want  and warhawk riders can be a lot of fun against such a short range magic and shooting army as Deamons.
Cheers Jayz
_________________ Starting Wood Elves:
geting in touch with nature turned out to be pretty cool!!!
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Elhänn
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Post subject: Posted: Thu Nov 27, 2008 4:26 pm |
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| The Poplar Sentinel |
Joined: Sun Dec 02, 2007 12:12 am Posts: 212 Location: Where the sun shines and people laugh
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This little thread hasn't been about an already played game for a long time.
I think it'll feel more at home in the Quartermaster's armory.
There it goes!
Of course, feel free to discuss this or any other army list as much as you want or need, and once the game has been played, please post a report at the Glade of Woe.
Thanks.
_________________ ~ Unbowed, unbent, unbroken ~
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